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Polytechnicast - User Experience Design Overview (UX for All) Part 7 - Underlying Complexity is Easy to Overlook, Going Faster By Slowing Things Down

Posted on by Rob Stenzinger

In this update in the UX series I talk about how it's easy to want to jump to something complete in one big step yet it's less risky and likely faster to add a some steps.

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Polytechnicast - User Experience Design Overview (UX for All) Part 6 - The Need for Design as a Hat and as a Job

Posted on by Rob Stenzinger

Continuing the UX series I talk about how UX design can both be a deeply involved job with advanced practitioners and also UX design can be useful when in the hands of someone learning on the job.

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Polytechnicast - Making a Video Game Side Project Part 5 - Weekend Progress

Posted on by Rob Stenzinger

This last weekend I had what I call a "creative marathon" on the Two Pizza Team project. I share an update with where the project is at, tool choices, and what things I'll be working on next.

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Polytechnicast - User Experience Design Overview (UX for All) Part 5 - Why Care About Being a Facilitator

Posted on by Rob Stenzinger

This time in the UX series I talk about how and why having principles and practices that help a group of people share and combine ideas is super important whether your project is just you and a client or you and a bunch of other collaborators.

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Polytechnicast - User Experience Design Overview (UX for All) Part 4 - Ingredients of a Thoughtful Meeting

Posted on by Rob Stenzinger

Continuing the UX series, this time I talk about how and why the things you setup before people gather to work on something is important and useful to user centered design.

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Polytechnicast - User Experience Design Overview (UX for All) Part 3 - Expressing Ideas So Others Can Participate

Posted on by Rob Stenzinger

Wherein I continue my encouraging everyone to consider using UX related tools and skills. This time I describe how user experience design can take a variety of useful forms: goals, rationale, document, activity, story, hypothesis and most of all expressing ideas so others can participate.

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Polytechnicast - User Experience Design Overview (UX for All) Part 1

Posted on by Rob Stenzinger

If any discipline can be inclusive of people from all backgrounds it should be User Experience. Here I begin a series of posts about highlighting useful UX tools and skills. Also I invite anyone making something or part of a team that makes something for people to give the systemic human centered tools of UX a try.

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Polytechnicast - Making a Videogame Side Project Part 2

Posted on by Rob Stenzinger

Wherein I continue some thoughts about kinds of video game side project commitments. Also I relate that to an interesting place I encountered that makes their own games, is also an arcade, and does games UX research at the very same venue.

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Polytechnicast - Week to Week Goals Feedback with guest co-host Pete Stromquist

Posted on by Rob Stenzinger

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Polytechnicast - Art Soundoff 2017 Day 24 - Gratitude and Retrospective

Posted on by Rob Stenzinger

In this episode of the Polytechnicast I look back at Art Soundoff 2017, some things I learned, some things I want to celebrate, and express gratitude for those who took part and tuned in to all the art journaling.

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Polytechnicast - Art Soundoff 2017 Day 23 - An Open Internet

Posted on by Rob Stenzinger

In this episode of the Polytechnicast I consider Net Neutrality and how an open internet has been so important for my career, my art and learning.

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Polytechnicast - Art Soundoff 2017 Day 21 - Framing

Posted on by Rob Stenzinger

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